DisplacementΒΆ
Displacement Mode
Enable the geometry displacement for this object.
Bump : the displacement shader is used as bump, pixel wise, during the shading. No displacement is applied to the geometry.Displacement : the displacement shader is applied on the subdivided geometry.Displacement+Bump : the displacement shader is applied on the subdivided geometry and is also used as bump, pixel wise, during the shading.
Displacement Amount
Control how much the object is displaced.
Displacement System
Choose in which space the displacement is expressed.
Object : The displacement is expressed in object space. The object aspect is independent from its scale. The object instances stay instanciated.World : The displacement is expressed in world space. Warning, the object instances will be duplicated and will take more memory.
Displacement
The shader used to displace the object surface.